viernes, marzo 20, 2009

Resident Evil 5

Resident Evil 5/Biohazard 5 gameplay E3-08 Shanty town/Assembly plalce
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Resident Evil 5 (Biohazard 5 en Japón) es la séptima entrega de la saga de videojuegos Resident Evil creada por Capcom para las consolas de la séptima generación PlayStation 3, Xbox 360. Capcom oficialmente anunció Resident Evil 5 el 20 de julio de 2005, y la salida de este título está prevista para el 13 de marzo del 2009. No está prevista su publicación para Wii, pero hay una página recolectando firmas para ello.
El jugador controlará a Chris Redfield, el protagonista del Resident Evil 1 y Resident Evil Code: Veronica. El juego implementará numerosos efectos de luz. Si Chris se mueve entre áreas luminosas y oscuras sus ojos se tendrán que ajustar, causando en el jugador la perdida momentanea de la visión de su alrededor. El jugador podrá envadir y cubrirse (utilizando un control similar a God Hand). El juego de Los Mercenarios, el cual se implementó en ambos Resident Evil 3 y Resident Evil 4, hará un regreso en Resident Evil 5. Se confirma el regreso de Albert Wesker y Sherry Birkin.
En una entrevista con el productor ejecutivo declaró que hay deseos de lanzar las versiones para ambas consolas simultáneamente, aunque no afirmó ni desmintió si existirán diferencias gráficas o materiales adicionales entre ellas.
En el E3 de 2008 se dio a conocer la fecha de lanzamiento en los mercados occidentales, 13 de marzo de 2009.

Resident Evil 5, known in Japan as Biohazard 5 (バイオハザード5, Baiohazādo Faibu?), is the forthcoming installment in the Resident Evil survival horror video game series, which is set to debut for PlayStation 3 and Xbox 360.[1] It will be developed and published by Capcom. Capcom officially announced Resident Evil 5 on July 20, 2005,[2] and is scheduled for release on March 12, 2009 in Japan, and March 13, 2009 in North America and Europe.[3]
Jun Takeuchi, the game's producer, stated that Resident Evil 5 will feature similar gameplay to Resident Evil 4. The player will control Chris Redfield similarly to how the player controlled Leon S. Kennedy in Resident Evil 4.[4] The game's environment will also play a significant role.[4] Also, the game implements various lighting effects. If Redfield moves between bright and dark areas his eyes will have to adjust, causing the player to briefly lose some visual of their surroundings.[4] The player will be able to take cover and dodge (using a similar control scheme in God Hand). The Mercenaries minigame, which was featured in both Resident Evil 3 and Resident Evil 4, will also make a return in Resident Evil 5.[5]
The game will also feature new types of enemies. The extended E3 2007 trailer revealed several sequences involving Redfield attacking hordes of fleet-footed enemies,[6] who possessed melee weapons.[7] Takeuchi has also stated the game's enemies will also possess human-like intelligence and awareness. Furthermore, he stated they will be different from the previous ganados.[4]
In an interview with XBOX360ISM, Keiji Inafune briefly stated that the game will feature some online elements.[8] Resident Evil 5's main story mode can be played with two players, in a co-operative online mode. The feature will allow players to enter or leave anytime during the game. Both players will not always stick together, and can be separated at points during the gameplay
(text spanish and english by http://www.wikipedia.org/)
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